Forum Discussion
BlurredVision_1
Mar 12, 2008Nimbostratus
TCP Double Dipping
All,
now that I have the HTTP_DoubleDip iRule working, there is a requirement to do exactly the same thing with a TCP connection. Essentially:
--
Conn to VS
Play to V2 server
Do not ...
BlurredVision_1
Mar 28, 2008Nimbostratus
Main reason for abandoning was that iRules cannot maintain 2 TCP sockets off a single data stream. There is no way to create an arbitrary socket to the second server and honour the TCP connection sequence incrementation etc.
unfortunately there is no TCP::retry function...
We can grab the TCP payload and send it somewhere else, but once you release it, there is no way to send it somewhere else after the fact.
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